Luckmer

Hi!, I'm

Piotr Goik

Frontend Engineer
& Open-source
Contributor

Available for work.

02

About

based in

Cracow, Poland

available for

Full time

Frontend Engineer with 4+ years of experience building web and mobile products across crypto wallets and trading platforms. Built a multi-chain wallet with 50K+ active users and core-maintain an open-source VR eye-tracking project with 1.1K+ GitHub stars.

03

Selected Work

Archive →

EyetrackVR

EyetrackVR

2023

Core maintainer of an open-source VR eye-tracking ecosystem with 1.1K+ GitHub stars, driving design, UX, and frontend architecture decisions across the project's core tools

VR

Tracking

Community

opensource

FirmwareFlashingTool

FirmwareFlashingTool

2023

Complete rewrite of the ETVR firmware flashing tool (26+ stars) — flashing made accessible without a command line.

SolidJS

Tauri V2

Rust

ESP

tailwindcss

UI/UX

Squabble

Squabble

2026

A single player word search game inspired by Squaredle, built from scratch to explore how the mechanics behind this type of game work.

NextJS

Python

Fastapi

jwt

tailwindcss

shadcn/ui

cookies

session

zod

zustand

aiosqlite

uv

clsx

cva

sonner

react icons

react hook form

EbookNook

EbookNook

2024

Desktop ebook reader with a custom UI/UX, built to close usability gaps in existing tools.

Tauri v2

Typescript

React

rust

sqlite

vitest

biome

redux

foliate

fonts

playwright

rtl

redux saga

redux toolkit

react router

ant design

tailwindcss

Chunky bot

Chunky bot

2024

A music bot for Discord, built as a fun side project.

Music

Discord

Typescript

Commands

Wordly

Wordly

2026

A friendly clone of the well known Wordle game.

React Native

Expo

NativeWind

Zustand

Reanimated

Typescript

tailwindcss

immer

04

Tech stack

Technologies and tools used on a regular basis.

01

Typescript

02

React

03

SolidJS

04

JavaScript

05

Zustand

06

Tauri v2

07

TailwindCSS

08

Playwright

09

Vitest

10

Figma

05

Contact

Let's build
something refined.

Open to new opportunities and interesting projects. The fastest way to reach me is email.